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3ds max Games Development Series Vol 1 And Vol 2

Published on Wednesday, 9 February 2011 in



3ds max Games Development Series Vol 1 And Vol 2

3.50 GB

Volume 1: Modeling Your Games Characters

Learn about edgeloop modeling, polygonal character modeling and exporting your characters to the Unreal Engine 2 Runtime.

Developing your Games with the Unreal Engine 2 Runtime and 3ds max: Learn how to bring your scene into the Unreal Engine 2 Runtime, navigate through the views, define level zoning, and use all of the Unreal features to create your entire games environment.
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